
Fusion 360
Whenever I want to 3D print or laser cut a model, I use Fusion 360. I also use Fusion 360 for basic product renderings.
Renderings of my work in Fusion 360.

Maya
I have experience in character rigging and its controls.
Zbrush
Outside of making a few digital sculptures I’ve made a project called Insight, that is built entirely around 3D objects molded in Zbrush. The project revolves around perception, and the murkiness of history and archaeology. For more insight, visit the link below!

Blender
I have experience in environment designing, 3D modeling and basic animation.